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Team Abilities and Equipment

This article contains spoilers, as it lists abilities, equipment, and characters who may have plot significance. Do not read if you want to avoid spoilers. This page does not contain the equipment or abilities of the Paragon or Renegade SI, as they deserve their own pages. This page also assumes general familiarity with Young Justice characters, as it primarily lists their differences from their canon selves.

Paragon:

Team-wide changes: Spell eater amulets, better body armor for those who use it, flight belts for those who can't fly naturally, healing potions available from Kid Flash. Danner and Garrick formulas are also available to anyone who can receive them.

Robin: Danner formula for increased strength and durability, crumbler throwing weapons, occasional random tech from OL.

Kid Flash: Knowledge of alchemy, has produced healing potions and Essence of Vitriol, and extremely caustic substance. Has learned to steal speed from other speedsters.

Aqualad: Ocean Master's armor and trident, the trident allowing better water control and lightning blasts. Greater variety of magic abilities than canon.

Superboy: Dannered human components for increased strength, full kryptonian hearing, Nth metal body armor allowing fligh and increased durabilityt, radiation shield, blessed by Helios. Owns a sword, but has not been shown using it.

Miss Martian: More advanced shape shifting due to a Martian pendant containing biological information, more practiced telepathy than in canon allowing her to make telepathic illusions. Advanced shapeshifting allowed Miss Martian to shift into a Star Conqueror form, giving her advanced multiprocessing. Tactically, she is able to divide her attention between multiple objectives without detriment.

Artemis: Danner formula, magic bow to match increased strength, crumbler arrows, anti-magic arrows.

Zatanna: Power armor, slight affinity for Chaos magic, has a magic staff with the Star Sapphire for drawing power from and using some violet light abilities.

Cornwall Boy: Thaumovore (can absorb magic from the ambient environment, spells, or people to power his own spells). Advanced elementalism, and is being taught by his departed great Grandfather on advanced usage of his bloodline ability. Primarily fights short range with magic enhanced muscles, alongside ranged magical abilities. Similar to Kaldur before he acquired Ocean Master's armor and trident.

Rocket: Has a kinetic belt, allowing force field bubble generation that absorbs kinetic energy, flight, and kinetic absorption that increases her strength as she absorbs energy.

Troia: Enhanced strength, flight, endurance, durability, and has enchanted bracers similar to Wonder Woman. Can also call upon blessings of numerous Greek deities to receive a variety of effects.

Garth and Tula: Atlantean mages, flexible water shields, dolmen gates connected to the ocean.

Squire: Can see patterns in data sets, has an eidetic memory, knows various forms of martial arts, and can speak seven languages.

Sphere: Can transform into a flying car/bike hybrid

Renegade:

Team-wide: Awakening is available to those who can receive it, Apokoliptian body armor, Apokoliptian visors for those who want them

Robin:

Kid Flash: Awakened, can eventually reach near the speed of light by running, lacks the requirement for huge amounts of food.

Aqualad: Awakened, better and more powerful control of water even without water-bearers, lacks gills.

Superboy: Full kryptonian.

Miss Martian: No longer has fear of fire, is a Red Martian.

Artemis: Awakened, can shoot arrows through objects without hitting them if focusing.

Zatanna: Awakened, higher magic reserve, has learned the ability to teleport, learning Order magic, currently shown as ability to sense Chaos magic and make durable magic barriers. 

Rocket: No shown difference from Paragon timeline aside from minor equipment changes.

Beowulf: Has the Sword of Beowulf, which gives healing abilities and the ability to shoot orange lightning blasts.

Match: Not a rage-monster, Kryptonian.

Tao: Awakened, various archery-related abilities

Ixy: A G-gnome made for interacting with humans. Abilities include telepathy, telekinesis, and is stronger and more agile than a human.

Mr. Tawny/Michael: A tiger, Awakened, humanoid intelligence. Can be bipedal if he chooses.

Sphere: People can understand it now.

Renegade, post Team:

Mr. Tawny/Michael: Same as above.

Sphere: Same as above.

Doctor Robbins: Owner of Challenger Mountain. Posses immunity to Destiny, the precise effects of which are unknown.

Amane Misa: Awakened, New God scythe, Garrick formula.

Sunset Shimmer: Studying Earth magic, makes magical equipment.

Chester Black: Awakened, posses powerful telepathic and telekinetic abilities.

Vera Black: Awakened.

Lynne Wayland: Awakened, posses exceptionally strong telepathic abilities.